Game Data is a technical, game developer-centric interview show where the host, Kyle Kukshtel, interviews game creators about how they architect their games, manage their data, manage state, handle scripting logic, and more.
It's an unashamedly technical show that gets into the weeds of how to actually make a game and strives to act as both a resource and archive of modern technical practice in and around game development.
Our music is by Royal Teague and the show is edited by Josh Calixto.
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Subscribes get notifications for new episodes as soon as they drop, as well as access to full episodes. Subscribes also get the full publication archive.
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People
lead dev + creative director @ afterschool. made cantata, depot, zinc and *something new*. co-founder of superculture and bad end podcast host. prev. co-founded volumetric capture co. scatter and lead dev at possibility space.