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Matthew Viglione & Gabriel Firmo on Rise of Industry 2
On building the data architecture and design pipeline behind a city-building game
Aug 1, 2025
3
1:17:17
June 2025
Game Data comes to Youtube!
Bringing Game Data to the world's biggest video site that is also strangely the world's largest podcast listening site!
Jun 24, 2025
Ulfsire on Path of Achra
On creating the ultimate "broken build simulator" roguelike of snake people, monkeys, and demons
Jun 9, 2025
4
1
43:31
April 2025
Cole Wehrle on Arcs, Root, Oath, and John Company
On creating and balancing some of the most popular boardgames of the past decade
Apr 30, 2025
2:14:48
March 2025
Izzy Kestrel on Dreamscape Explorer
On building a multi-engine, multi-platform, participatory networked game meant to be played exactly once.
Mar 2, 2025
1
55:23
January 2025
William Dyce and Peter "Macky" McIntosh on Solium Infernum
Two architects of Hell on how you create an AI and simulation engine for the demons of Tartarus
Jan 17, 2025
2
2
1
1:37:23
December 2024
Nic Tringali on The Banished Vault
On making an experimental, procedurally generated, digital boardgame
Dec 14, 2024
2
2
52:38
November 2024
Jon Perry on UFO50
A deep dive into how you coordinate a handful of indie game developers to create 50 unique games over the course of 8 years to deliver one of 2024's…
Nov 12, 2024
3
1
2
1:12:02
October 2024
Arnold Rauers of Tinytouchtales on Geo Gods
Going deep on how Tinytouchtales consistently ships some of the most interesting games on mobile year after year.
Oct 4, 2024
1
1
2
52:47
Welcome To Game Data
Technical deep dives on game development with behind-the-scenes interviews of creators behind your favorite games
Oct 4, 2024
1
2:25
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